- Free your characters from the power of the New Alliance and their evil curse.
- Meet exciting, colorful characters; some are friends... some are deadly foes.
- Battle dozens of new monsters, including the dangerous undead Dracolich.
- Tactical combat gives you full control over your arsenal of weapons and magic.
- New player-character types include: Paladins, Rangers and dual-class human characters.
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Jenny Omeasoo
Great And Improved Sequel
This is the game series that really got me going in computer RPGs. Though there were some classics before it like Phantasie and Bard's Tale, this one took the actual D&D paper and pencil rules and created a computer-based game. I originally played this on the Commodore 128 and loved it. It took me away from the regular world into a fantasy realm that was the next best thing to the paper, pencil and dice games we used to play with friends. The decided advantage was that I didn't have to deal with idiots. With a group of people playing the game, there is always one that ruins it for the rest. With this game, the only one that could ruin things was a bad game, or me. I can't remember much about the actual plot, if there was one. What I do remember was fighting lots of monsters, earning experience points, and gaining loot. There was no map system. In fact, I had to use graph paper to mark where everything was at so I didn't miss something, whether it be treasure, or an important clue. As the sequel to Pool of Radiance, it was much the same with slightly improved graphics and a different story. It was a fine match to the first one. Being on 3.5" disk, this game will not play on most modern machines and even if you happen to still have a 3.5" disk drive, you will need MS-DOS emulation to play it. Still, this is an old classic that brings back the primitive glory days of computer gaming. Highly recommended.