• 3K anti-sde AMOLED display (2880x1600) with wide 110O field of view
  • Easy setup process, leveraging inside-out tracking (no additional tracking equipment necessary)
  • Access to Windows mr store and steamer libraries for thousands of games & experiences
  • Premium, built-in AKG headphones w/360O spatial Sound and Mic. Lens - Single Fresnel
  • Adjustable headband, now 10% lighter with improved comfortable materials

Great headset. Beautiful picture. Perfect head tracking (in well-lit, mirrorless conditions). Takes a bit of fiddling and adjustment to find the lens' sweet spot. the IPD (adjusted with a physical slider) doesn't go very low (60 mm at lowest), so be aware if you are female or have a low IPD (good advice in general for HMDs) Be aware that the controllers, while highly accurate, must be in view of the headset to operate. This drawback can be a show-stopper for certain games which require a lot of interaction and flipping of switches (like flight sims) or movement that is out of the user's field of vision (shooters when shooting from the hip or looking away from your target). Having said that, it is still completely possible to play shooters and sims (Fallout 4 VR works great!) - you just have to be aware of where your controllers are. RecRoom paintball is a blast, totally playable and winnable, but you will experience the limitations of the controllers. The cable is a bit short, too. Overall, this is a great head-mounted display. Just be aware of the tradeoffs. If you're looking to get into shooters, I might still recommend a Vive or Occulus due to their superior controller tracking, but for creative apps and everything else, the Odyssey+ is a great buy. Final thoughts: I will be saving up for the Valve Index as my next headset. I'm addicted to the high definition of the Odyssey+, but the WMR controllers (while, again, quite fine and precise) are not the best in class.

I purchased this from the uk for 299 dollars plus shipping all in all it was 309gbp delivered from USA to uk, it was an absolute bargain. I have been a long time user of the oculus rift and heard good reports about this headset, I have a second pc being used for my sim rig for flying and driving sims this purchase was for that, at first I was I'm not sure but as I worn it more and use my glasses in it and position it better on my head I am blown away, no screen door at all watching hd videos from youtubd in the mixed reality home is a pure treat very clear, played projects cars 2 and assetto corsa and they look awesome, I will be purchasing a vr cover face pad for it as like many have said the stock pad is not that comfortable and does let light bleed in but it's not awful just there is better out there to get, I did notice a big improvement after installing a new rtx 2070, before I had an amd 390 it worked but of course vr is very taxing and reliant on a decent graphics card, if your on the fence about buying this headset I would say go for it, after using my oculus rift after its a big improvement.

I'm a huge VR fan and have been following the industry since 2015. I already owned a high-end PC so I could have bought a Rift or Vive when they came out, but I thought I would wait a year or two to improve the tech. I'm glad I waited because the Samsung Odysessy+ is a better, more assessible VR headset than those two. And since it works with SteamVR, almost all Rift/Vive games work with the Odysessy+. But the two main reasons why I like this headseat over others is 1. higher resolution 2. not having to use 2-3 USB ports to plug in sensors, as well as having to hang external sensors all over my room, which is ugly. The built-in tracking on the Odysessy+ may not be as accurate as the Rift/Vive, but I don't notice it 99% of the time. Technically, since there are no cameras on the back of the headset, it can't see my hands when they are behind my head/back, but the times a game requires me to have my hands behind my head are rare. In general, one thing everyone wants in VR is better resolution. And the Odysessy+ is significantly clearer than the Rift/Vive. And whatever technology Samsung is using has made any signs of pixels vanish. In 2019, it doesn't make sense to purchase a headset that is using 3 year old tech. (original Rift/Vive) I'm sure if you wait a year or so, better headsets will be on the market. But if you want to buy a VR headset now, I feel like the Odysessy+ will be the best bang for your buck.

Picture quality- mostly awesome! Comfort- not great. The forehead cushion really leaves a mark. Need to upgrade this somehow.. Tracking- pretty good! Just doesn’t work well in the dark. Price- AWESOME Controllers- Nice! Except the batteries don’t last long.

Amazing entry into VR. Arguably the best visuals of any commercially available headset. Screen door effect is minimal to nonexistent. Headset is uncomfortable for certain head shapes but adding a top strap alleviated this significantly. Controller tracking is excellent. No external tracking devices required. Basically plug and play with Windows pc. Works with all SteamVR games. Beyond impressed.

Great screen, not the best audio quality though. Really good for VR-racing and VR-simulations/flying etc. IL-2 Sturmovik VR is absolutely amazing, IF you have a medium to high performance video-card in your PC. Project Cars 2 is also really good. No anoying SDE to speak of, which is great. Only screen complaint from me, is the really small sweet spot. Both the Oculus GO and the PSVR have a larger sweet spot. Comfort when wearing the headset is ”ok”, but not fantastic.

As good as the Vive Pro for less money, and comes with controllers. Admittedly, the tracking can get a little wonky, but pair with a Kinect and some open source software and you have full body tracking with better than Vive Pro visuals for $1000 less. SDE is nearly nonexistent. Sweet spot is extremely small! And some people may have trouble with it because of this. Research your IPD before buying, if you don’t fit, you won’t enjoy it. Great build quality, included headphones are pretty damn good I have been very impressed. Hard to find a way to extend the cabling though, most solutions don’t seem to work. Considering replacing the HDMI cable with an HDMI port, but that is definitely not a solution most people would be comfortable with, as it requires microsoldering.

This device (combined with a 1070Ti) is giving me a fantastic first experience in VR. The inside-out tracking reduces the cost well below a full Vive Pro set, so I made plans to get one as soon as I had learned about them. The display is truly exceptional... my previous VR experience was with a PlayStation set, which blew me away at the time. However, PSVR made me feel very woozy for 30-45min after use. The Odyssey+, combined with a more-than-capable GPU (I believe this is key), is giving me almost ZERO noticeable woozy feeling after use. I felt spaced out during the first week of use, but I upgraded from a 1060 3GB to a 1070Ti 8GB and since then I've had basically no lasting negative after effects. Bonus tip: investigate MeshedVR to experience a real-life lucid dream. This is the closest I've been so far to making my dreams for VR become a reality. Way to go, Samsung! You hit this one out of the park. The future is finally here! For me, at least.

Wow! I am really impressed by this headset. 100% pleased with my purchase. I was looking at the Vibe Pro but didn't want to shell out $1300. I was up and running in 10 minutes after getting the Samsung out of the box on Windows 10. No evidence of the screen door effect what-so-ever that you hear about with VR headsets. The VR experience is very smooth. All you have to do is don the VR headset and within seconds you are in the "virtual home" where you navigate through your VR apps. I have HDHomeRun TV, Netflix, and Plex viewing rooms which is like having your own personal movie theater. Beat Saber ($) is a must get and long with Google Earth (free).. Samsung also give you a few freebees in the app they provide. The graphics are very crisp and immersive (almost). My only complaint is the field of view is 110 degrees. I can notice on the edges of my vision the sides of the headset. Once you get into something it tends to fade away. In Beat Saber, you would never notice. The forehead pad does bother me a little bit but I believe it will wear in over time and be more comfortable. And after an hour or so, it is fatiguing. Good reminder to take a break and return to the real world.. For reference, my Windows 10 Pro workstation is an Intel 7th Gen Intel Core Desktop Processor i7-7700K (BX80677I77700K), 32GB DDR4 DRAM 3200MHz, SSD drives, Nvidia GTX 1080 and a cheapo USB Bluetooth dongle.. (Tip: Don't be like me and leave the protective film on the lenses in your rush to get into VR.)

This has reignited my love for gaming. VR gaming is unreal. Literally! I was a VR noob. In 2016 I bought a Gear VR and explored the basic concept of VR. I thought it was lame and moved on. I just bought a PS4 Pro and decided to take a look into serious video games in VR. I almost got a PSVR but when I started to do product research, I wanted the best picture. I didn't want the screen door effect that everyone talks about. I wanted the best of the best. This system is everything I wanted. It is beautiful. I can watch Netflix in my VR world and consume other media (for science). Oh, I probably should talk about other major points like tracking. I never had any issues walking around and swinging swords/spears/guns/grabbing ect. This headset is just amazing. The only thing I think could be better is getting rid of wires. I also almost smashed my window because I was playing Gorn. Please be careful people. Have a big VR space!